game
![A learner gives commands to another learner who is blindfolded and is navigating a obstacle course.](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/es_rovers.png?h=027877af&itok=HYtTqcX6)
Exploring the Solar System: Mars Rovers
In this activity, learners must work together to navigate a large obstacle course, similar to how scientists and engineers communicate with rovers to explore distant worlds.
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![Gaming guide cover](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/2020-12/gaming%20guide%201.jpg?h=c32d6d8b&itok=_e3bijiN)
Gaming and the NISE Network: A Gameful Approach to STEM Learning Experiences
Professional development guide for educators on gaming and teaching nanoscale science, engineering, and technology.
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![Materials image of the Future Builder activity featuring wooden colored blocks and an explanation guide](https://nisenet.org/sites/default/files/styles/curated_list_large/public/images/catalog/future_builder.jpg?itok=c75fm5WU)
Future Builder
In this activity, learners build a tower representing a future community. Learners will discover how sustainability is a balance of economic, societal, and environmental efforts.
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![Two learners place tokens on what technology card they value more](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/2021-01/Techtokens.jpg?h=4f14e81a&itok=XO1Wmm1y)
Building with Biology: Tech Tokens
In this activity, learners consider the potential advantages and disadvantages of various areas of synthetic biology research, before investing in them with "tech tokens."
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![Building with Biology Bio Bistro activity components](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/images/catalog/bio_bistro_kit_materials.jpg?h=f2fcf546&itok=k57a_1uP)
Building with Biology: Bio Bistro
In this activity, learners decide what current and future synthetic biology-based food products they would, would not, or might eat.
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![Prize wheel from the activity](https://nisenet.org/sites/default/files/styles/curated_list_large/public/images/catalog/11124/img_4328_crop.jpg?itok=0NQXmL7B)
Nanotechnology Spin-a-Prize!
In this activity, learners discover the basics of nanoscale science, engineering, and technology through a game show format.
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![hand reaching inside box in Exploring Tools - Mystery Shapes NanoDays activity](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/images/catalog/11071/mystery_shapes.jpg?h=979f9c9d&itok=q63cQJsK)
Exploring Tools - Mystery Shapes
In this activity, learners use their sense of touch to investigate hidden objects.
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![Man in red shirt and lady in blue shirt participate in a Improv exercise with other professional museum educators](https://nisenet.org/sites/default/files/styles/curated_list_large/public/images/catalog/10933/improv.jpg?itok=EpSrRdjx)
Improv Exercises
Improv exercises can be used by professionals as icebreakers, getting-to-know-you activities, and as tools to empower educators to facilitate positive, learning conversations with visitors.
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![An overhead shot of a learner holding and comparing different theoretical technologies summarized on sheets of paper](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/2022-02/You_Decide_1.jpg?h=86c214ca&itok=hPZ_XGXj)
Exploring Nano & Society - You Decide!
In this activity, learners sort and prioritize cards with new nanotechnologies according to their own values and the values of others.
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![Nano Around The World activity components including signs, activity materials and guides.](https://nisenet.org/sites/default/files/styles/curated_list_large_cropped/public/images/catalog/nano_around_the_world_kit_materials.jpg?h=c7788f4e&itok=oUiMI_BC)
Nano Around the World card game
In this activity, learners are asked to assume the role of their character to find nanotechnologies that might benefit them and reflect on the potential uses of nanotechnology across the globe.
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