Overview
Description:
Nano Around the World is a card game designed to get participants to reflect on the potential uses of nanotechnology across the globe. Players each receive three cards: a character card, a current technology card, and a future technology card. They are asked to assume the role of their character to find nanotechnologies that might benefit them. After game play there is a facilitated discussion to help players reflect on the choices they made, the difficulty in finding appropriate technologies for many of the characters, and the possible nanotechnologies that could benefit a wider array of people than current nanotechnologies do.
Checklist
Scientist reviewed?
Peer reviewed?
Visitor evaluation?
Nano Topics
Bio and medicine, Energy and environment, Information Technology, Materials, tools, and applications, Society, policy, and economicsAudience
informal science educatorsStandards
Science and Technology:
K-4: Abilities of technological design
K-4: Understanding about science and technology
5-8: Abilities of technological design
5-8: Understanding about science and technology
9-12: Abilities of technological design
9-12: Understanding about science and technology
Science in Personal and Social Perspectives:
K-4: Science and technology in local challenges
K-4: Types of resources
5-8: Populations, resources, and environments
5-8: Science and technology in society
9-12: Population growth
9-12: Science and technology in local, national, and global challenges
Resources
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