Catalog section descriptions

Programs

  • Facilitated activity: Facilitated activities are brief, hands-on experiences for small groups of visitors.  They typically last around 5 minutes, and can be presented in a variety of spaces, including exhibit galleries, demonstration areas, and classrooms.
  • Cart demonstration: Cart demonstrations are interactive programs for a small group of visitors. They typically last around 10 minutes, and are often presented at a cart, table, or dedicated demonstration space in an exhibit gallery.
  • Stage presentation: Stage presentations are public programs for a large group of visitors. They typically last around 20 minutes, and are often delivered in a dedicated presentation area or stage. 
  • Science and museum theatre: Science and museum theater includes theatrical plays and other performances for a large group of visitors. They typically last around 15 minutes, and are often delivered in a dedicated presentation area or stage. 
  • Classroom activities
    Classroom activities include workshops, labs, and lessons for student groups.  They are typically presented in a dedicated classroom or lab space.  Length of time can vary from 45 minutes for an elementary field trip program to several hours or days for labs, summer camps, and other program formats. 
  • Forums
    Forums are a special type of programming that encourages audience consideration of the societal and ethical implications of nanoscale science and technology. Older youth and adults participate in one- to two-hour facilitated discussions that promote exploration and foster dialogue and deliberation of the perceived risks and benefits of nanoscale science, engineering, and technology.  Forums programs can take place in a variety of contexts, including science museums, libraries, community centers, and schools.
  • Display: Temporary display, often created as part of an interactive visitor experience.
  • Game: Interactive game for a small group of visitors; size of visitor group, presentation space, and length of experience varies

Exhibits

  • Exhibit: Exhibits may take many formats, including hands-on interactive components, multimedia components, object displays, and graphic panels, or some combination of these elements. Exhibits typically are unstaffed experiences, targeting families and other social groups that frequently visit science museums. 
  • Traveling exhibitions: Traveling exhibitions are a group of exhibits displayed in museums or similar venues on a temporary basis, through a loan or rental agreement with the owner. Exhibitions are made up of a number of individual exhibits, usually organized around a theme. They can include hands-on interactive components, multimedia components, object displays, and graphic panels. Exhibitions typically are unstaffed visitor experiences, targeting families and other social groups that frequently visit museums.
  • Permanent exhibitions: Permanent exhibitions are a group of exhibits, usually organized around a theme, that are installed in museums or similar venues on a long-term basis. Exhibitions are made up of a number of individual exhibits, including hands-on interactive components, multimedia components, object displays, and graphic panels. Exhibitions typically are unstaffed visitor experiences, targeting families and other social groups that frequently visit science museums
  • Portable exhibits: Portable exhibits are relatively small, moveable exhibit components. They typically are unstaffed experiences, and may take many formats, including hands-on interactive components, multimedia components, object displays, graphic panels, or some combination of these elements. Portable exhibits are typically used for off-site outreach efforts, reaching families, students, and other groups.

Media

  • Audio/podcast: Podcasts are pre-recorded programs that can be downloaded and played on digital media players. Although podcasts primarily include audio content, they may also include images and video. Podcasts range in time from a minute to an hour.  
  • Digital images and graphics: Digital images and graphics include still images and interactive media products that can be downloaded and printed out or played on computers.
  • Online games and activities: Online games and activities include interactive multimedia experiences that can be played over the internet.
  • Print media: Print media include books, posters, banners, and other products that can be downloaded and printed out or presented on electronic displays.
  • Video: Videos include standalone products, as well as audiovisual clips and complete videos that are incorporated into other visitor experiences (such as exhibits).
  • Website: Websites include collections of web pages with a variety of different digital products, including text, images, graphics, videos, online games and activities, databases, and many other resources.
  • Image collection: The image collection is a library of digital scientific images related to nanoscale science, engineering, and technology. The images are not intended as educational products for the public per se, but they may be incorporated into other visitor experiences (such as programs and exhibits).