Narrated by Stephen Fry, this film explores the strange world of nanoscience.
Produced with the assistance of Nanoscience Centre, University of Cambridge
Produced and DIrected by Tom Mustill
Narrated by Stephen Fry
Nanoparticles and Brain Tumors is a series of videos and online activities for students in grades 10 – 12 and early college to develop a nanoparticle and explore its properties, and apply nanoparticle technology to assist in virtual brain surgery. Includes teacher guide and glossary.
This series of museum labels are designed for general use in your museum or institution to highlight existing connections to nanoscale science, engineering, or technology. NISE Net partners are already coming up with creative ways to use these labels to showcase nano. For example, you can make a scavenger hunt or special tour to encourage visitors to find all the connections! Additional templates (.doc and .indd) are also provided so that you can create your own signage and content.
"Nanotechnology Spin-a-Prize!" introduces visitors to the basics of nanoscale science, engineering, and technology (“nano”) through a game show format. Visitors learn that nanometer-sized things are small and often behave differently than larger things do, and that work in this emerging field leads to new knowledge and innovations. Visitors also consider the ways that nanotechnology will affect our lives.
Visitors will engage in a variety of survey type questions focusing on different aspects of nanotechnology. For each question posed, they will be provided short descriptions about the possible options. They will then place their vote using a marble in the container labeled with their selection. Throughout the day the public will be able to visualize how others have answered the same question by looking at the quantity of marbles in each container. Museum staff can use the data to chart trends in public knowledge about nanotechnology.
"Exploring Nano & Society - You Decide!" is a hands-on activity in which visitors sort and prioritize cards with new nanotechnologies according to their own values and the values of others. Visitors explore how technologies and society influence each other and how people’s values shape how nanotechnologies are developed and adopted.
In the first part of the “Robots & People” program, visitors learn what robots and nanobots are, what they can do, and how they affect our lives. In the second part of the program, visitors imagine and draw a robot, designing it to do a particular task.
Scientist Speed Dating is a facilitated, yet informal and high-energy, social activity to encourage a large group of people to speak with one another, ask questions, and learn about specific areas of research and practice within the field of nanoscale science and engineering, as well as the related societal and ethical implications of work in this field.
Nano Around the World is a card game designed to get participants to reflect on the potential uses of nanotechnology across the globe. Players each receive three cards: a character card, a current technology card, and a future technology card. They are asked to assume the role of their character to find nanotechnologies that might benefit them. After game play there is a facilitated discussion to help players reflect on the choices they made, the difficulty in finding appropriate technologies for many of the characters, and the possible nanotechnologies that could benefit a wider array of people than current nanotechnologies do.