"Exploring Size - Powers of Ten" is a card game exploring the relative sizes of various objects. Visitors compete to organize their hand of cards into lists of objects from largest to smallest.
"Exploring Size - Memory Game" is a card game exploring the different size scales - macro, micro and nano - objects within these different scales and the way these objects are measured. Visitors compete to find matching pairs of cards.
"Exploring Size - StretchAbility" is a hands and feet-on game that explores the different sizes of things in the world. Visitors learn that a nanometer is a billionth of a meter.
“Macro, Micro and Nano Stretch-Ability” is a fun, hands AND feet on game which explores objects on several different scales. This activity teaches visitors about the macroscale, microscale and nanoscale, the objects within those scales and the way we measure these objects.
“Ready, Set, Self-Assemble” is a full-body program which introduces visitors to the concept of self-assembly in a fun and energetic way. Through the use of three full-body, interactive games, visitors explore the phenomena of self-assembly and its possible uses in nanotechnology.
This is a card game which can be played with museum visitors. Visitors will learn the relative sizes of various objects. They compete against each other (or you) to organize their hand of cards into lists of objects from largest to smallest.
"Exploring Products - Kinetic Sand" is a hands-on activity in which visitors investigate and compare the properties of Kinetic Sand and regular sand. They learn that nanotechnology takes advantage of special properties at the nanoscale to create new materials.
"Nanotechnology Spin-a-Prize!" introduces visitors to the basics of nanoscale science, engineering, and technology (“nano”) through a game show format. Visitors learn that nanometer-sized things are small and often behave differently than larger things do, and that work in this emerging field leads to new knowledge and innovations. Visitors also consider the ways that nanotechnology will affect our lives.
Climbable playground equipment in the shape of different forms of carbon. The pieces are part of the science playground installed at the Discovery Center Museum in Rockford, Illinois. Accompanying website and educational curriculum has been developed to complement the playground pieces. The website introduces children at the elementary school level to the properties of carbon. The children can follow the story of Carl, a carbon atom, on his quest to figure out what he wants to be when he grows up and learn about carbon-containing molecules.
"Exploring Nano & Society - You Decide!" is a hands-on activity in which visitors sort and prioritize cards with new nanotechnologies according to their own values and the values of others. Visitors explore how technologies and society influence each other and how people’s values shape how nanotechnologies are developed and adopted.