"Exploring Size - Scented Balloons" lets visitors use their sense of smell to explore the world on the nanoscale. They learn that we can smell some things that are too small to see, and that a nanometer is a billionth of a meter.
"Exploring Nano & Society - Flying Cars" is a hands-on activity in which visitors imagine and build a flying car out of small foam pieces. Conversations around this process lead visitors to explore how technologies and society influence each other and how nanotechnologies are part of a bigger system.
"Exploring Nano & Society - Tippy Table: is an open-ended conversational experience in which visitors have additional blocks to place on the tippy table component of the Nano Mini-Exhibition. Conversations around where visitors place these new blocks lead them to explore how technologies and society influence each other and how nanotechnologies are part of a bigger system.
Visitors will engage in a variety of survey type questions focusing on different aspects of nanotechnology. For each question posed, they will be provided short descriptions about the possible options. They will then place their vote using a marble in the container labeled with their selection. Throughout the day the public will be able to visualize how others have answered the same question by looking at the quantity of marbles in each container. Museum staff can use the data to chart trends in public knowledge about nanotechnology.
Scientist Speed Dating is a facilitated, yet informal and high-energy, social activity to encourage a large group of people to speak with one another, ask questions, and learn about specific areas of research and practice within the field of nanoscale science and engineering, as well as the related societal and ethical implications of work in this field.
Nano Around the World is a card game designed to get participants to reflect on the potential uses of nanotechnology across the globe. Players each receive three cards: a character card, a current technology card, and a future technology card. They are asked to assume the role of their character to find nanotechnologies that might benefit them. After game play there is a facilitated discussion to help players reflect on the choices they made, the difficulty in finding appropriate technologies for many of the characters, and the possible nanotechnologies that could benefit a wider array of people than current nanotechnologies do.
Big Fish, Little Fish is a cart demo that can also be used as a classroom activity that focuses on what biomagnification is and how it happens in our ecosystems. Visitors will see a short visual demonstration followed by an interactive game.
Flip between macro and nanoscale images of familiar objects to learn about ways that nanotechnology is inspired by nature, surprising properties at the nanoscale, and new applications in nanotechnology. Includes print your own cards.
This activity from Science Alberta guides you through the process of making a complex buckyball shape out of origami paper. Their educational website, wonderville.ca, has additional activities, videos, games, and comics.
"Exploring Tools - Mitten Challenge" is a hands on activity in which visitors build a Lego® structure while wearing mittens. They learn that it is difficult to build small things when your tools are too big.